The KV-2 was a self-propelled gun, also classified as a heavy tank, used by the Soviet Union during World War II. 3rd shot on turret ring if needed. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. All trademarks are property of their respective owners in the US and other countries. Armor protection on the vehicle could be as much as 110 mm in some places. Realistic and Simulator modes are taxing for the KV-2 as the removal of the target lead indicator can make long-range fighting with the 152 mm a chore. Video Card: NVIDIA 1060 with latest proprietary drivers (not older than 6 months) / similar AMD (Radeon RX 570) with latest proprietary drivers (not older than 6 months) with Vulkan support. Shooting: Targets should be the gunner (right side) to stop the loading process and the loader to increase loading time to up to one and a half minutes. However, enemy tanks in close-range will also have an easier time penetrating the KV-2 front armour, or flanking around while reloading the gun thanks to engine power increase. The large turret housing the 152 mm howitzer is a huge target on the KV-2, a more enticing target than the hull. Of course after the KV-2 has fired, a window of opportunity and hope will open up. Not to mention that there will always be ammunition inside the turret, so a penetrating APHE shot have a very high chance of detonating one of these ammunition. Thus sneaking up, or attacking, from outside the KV-2's field of view is advised. KV-2 (ZiS-6) At the beginning of World War II, it became clear that 76 mm cannons weren't powerful enough for heavy tanks. I'm about to start using the KV-2 (1939). The vehicle was 6.8 meters long, and weighed 48,800 kilograms. The stats speaks for themselves, you can pen Shermans frontally. Long reload, resulting in difficult 1-on-1 fights since missing gives the enemy an opportunity to destroy the KV-2. If it lands close to the enemy and hits, chances are it will either destroy it or cripple its mobility, plus the impact of the explosion will alert teammates of the presence of an enemy tank at the area of firing. That's where the fantastic HE shell comes in handy. The KV-2 suffered from a very high profile, low speed, and was too turret heavy. At its battle rating, most enemy tanks have the capability of penetrating and eliminating the KV-2 through the turret, not to mention even some of the lower rank ones have powerful enough guns to deal with the armour. Why was this moved to academy? If shooting APHE shells, two penetrating hits will often take out the gun breech as well, stopping the reload and return fire ability entirely. The combat ineffectiveness and flaws of the KV-2 came to light and was only put on limited production due to them, resulting in only about 334 units being produced from 1939 to 1941. The Soviet army needed a powerful cannon for a heavy tank, and one of the most promising examples of such a cannon was the 107mm ZiS-6, tests of which were performed on a KV-2 chassis. I can't speak for heavier targets, mind, but again if the KV-2's HE load performs anything like the Sturmpanzers, you can probably even frag heavier targets with it as well. Phynnoderee 1 yr. ago. The old peek-a-boom tactics, and staying behind others is still the best method for employing this "heavy tank". Some players like myself either did not have time for them, or found out too late to do the tasks. #11 Straven Jun 28, 2020 @ 5:28pm Video Card: DirectX 10.1 level video card: AMD Radeon 77XX / NVIDIA GeForce GTX 660. The protection on its gun mantlet was changed the 1940 model has a cast mantlet. KV-1 (Family) One must be conscious and use the map terrain to their advantage. Some of the battle-capable KV-2s ended up with the Germans as trophies, and after some modernization, these vehicles turned their weapons on their creators. These new KV-2 tanks will arrive in War Thunders game server with upcoming updates keep an eye on our news! During the summer offensive campaign of the Wehrmacht, practically all the Red Armys KV-2s were lost destroyed or abandoned by their crews due to breakdowns. This made for a tank that was heavily armoured, but not very mobile as it was to be for siege warfare. Don't rely on your armor much either, aside from sticking out your angled front hull to temp foes to shoot at you around the corners, most tanks will punch your turret ring area, or underneath the gun. It was introduced during the Closed Beta Test for Ground Forces before Update 1.41. Find a hill, rock, or other place big enough to hide the entire tank from view. With its excellent cannon, good armour and large crew, the KV-2 is one of the leading figures to be found on the battlefield, where it can fight equally well in defense, in a breakthrough or while supporting allied medium or heavy tanks. The designs offered all had heavy armour, wide tracks, and used the torsion-bar suspension. Skins and camouflages for the KV-2 (1940) from live.warthunder.com. Lastly, the KV-2 has no machine gun to deal with air or lightly armoured targets, meaning once the howitzer fires, that is it for around 30 seconds. In Arcade, the target lead indicator make the slow, but long-range penetrating PB-35 APCBC a destructive force to be afraid of since ranging is a lot easier for the low-velocity shells. In addition, German technicians installed a good radio on the tank, replaced its spotlight with a blackout headlamp, and welded additional fixtures for cables and tools on the tanks turret. One slightly amusing problem with the KV-2 was that the gun could not fire in every direction due to the fact that the recoil could jam or completely destroy the turret ring. The designs offered all had heavy armour, wide tracks, and used the torsion-bar suspension. It aint always possible cause you need some height advantage but if you can go for it. Processor: Intel Core i5 or Ryzen 5 3600 and better, Video Card: DirectX 11 level video card or higher and drivers: Nvidia GeForce 1060 and higher, Radeon RX 570 and higher, Processor: Core i5, minimum 2.2GHz (Intel Xeon is not supported). At its battle rating, most enemy tanks have the capability of penetrating and eliminating the KV-2 through the turret, not to mention even some of the lower rank ones have powerful enough guns to deal with the armour. It's patient but rewarding playstyle. Its gun is an effective breach weapon, designed against fortifications. Thanks gaijin. Being built into a tank due to the less room to move about the 30-40 seconds seems realistic. Don't you mean Pz IV? Shells that penetrate will almost always destroy the enemy and even those that fail to do so will still typically do some damage or even destroy the target thanks to the huge amount of explosives in all 3 available shells. I had this in Machinery->Ground->USSR Heavy just like other threads like this. In everything else including the monstrous destructive power of the weapon the captured KV-2 was exactly the same as its Soviet predecessor. The KV-2 served alongside the KV-1 in stalling the German Offensive to Moscow. The main variant of production before World War II broke out was the KV-1 model. The vehicle was armed with three additional 7.62 mm DT tank machine guns. The KV-2 (1940) was a reward vehicle for the 2016 WW2 Chronicles and the 2017 Festive Quest events. However, the massive profile of this tank and majority of flat 75 mm armour means that even with proper angling and cover, the KV-2 will be unable to hold points for long. Use stock Anti Concrete, HE is very situational. During the developmental progress, the prototypes of all these heavy tanks were made and the Winter War with Finland was on its way. If you dont got HEAT, close in. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. Manage all your favorite fandoms in one place! The protection on its gun mantlet was changed the 1940 model has a cast mantlet. Unless moving forwards at a certain gear, the KV-2 is also very hard to turn on even ground. KV-2 is derp, crap armor, strange ammo (somethings wrong with those APHE rounds after the 1.63), long reload, bad mobility. Improving the line of sight thickness of the chassis to 100 mm frontally and 130 mm on the side. Of course, after the KV-2 has fired, a window of opportunity and hope will open up. In these cases, situational awareness and friendly support is the key to victory and survival of the KV-2 in the smaller maps. Unless most of the crew is dead, the 65 seconds with only 2 crew members is slow, but probably a lot faster than it would have been in real. Even most anti-air vehicles can effortlessly overrun and destroy the KV-2 if it is over-extended or alone. five_faces 3 yr. ago The M40 and M44 are artillery spgs, but it still would be cool to see those in the game, Like it! Getting close: Probably the most difficult part, if spotted a 40 kg shell will soon be on its way to ruin someone's day. Learn more about our. It was too heavy, too slow and too unreliable, it was often easily captured by Hitlers forces as they advanced on Moscow. Thus sneaking up, or attacking, from outside the KV-2's field of view is advised. Just make sure to hit, or the tank will be alerted and counter-attack, and watch out for the rear MG if in a lighter vehicle. Skins and camouflages for the KV-2 (1939) from live.warthunder.com. GET 3% off GE & Vehicles - - https://goo.gl/4xJbSH o7o7Follow My Facebook Page fore more Phly - https://www.facebook.com/OfficialPhly/Merch ONLINE - https:/. Its huge silhouette made it easy pickings for German anti-tank guns. The Soviets sent these tanks into Finland for combat testing, to which the KV design outperform in every way with its superior armour and firepower. WHAT HAVE THEY DONE To My NUCLEAR BUNKER | KV-2 (War Thunder) - YouTube 0:00 / 21:22 WHAT HAVE THEY DONE To My NUCLEAR BUNKER | KV-2 (War Thunder) 354,000 views Aug 1, 2019 12K Dislike Share. The large turret housing the 152 mm howitzer is a huge target on the KV-2, a more enticing target than the hull. These were transferred to the 3rd Mech Corps on 9 July, and by 18 July only 1 was left serviceable - 5 were destroyed on 12 July, and 4 are recorded as being in repair from 13 July. I like the look of that KV-2 with the ZiS-6 cannon though Big gun on an already big tank? Video Card: Intel Iris Pro 5200 (Mac), or analog from AMD/Nvidia for Mac. Like to Do 335 but seems anytime i take that . 143. Cheers! Gonna get the KV2 series even from the event! Because it's slower, bigger, with less armor and two guns that has less penetration performance than the 50mm on the Puma. A number of captured vehicles of this type were used by German troops. Thus "Horizontal Drive", "Adjustment of Fire" and "Elevation Mechanism" should be prioritized after the first set of upgrades. That said, in the relation to the game, many of the KV-2 models weaknesses are irrelevant, while its strengths allow it to strike fear into the hearts of the enemy team. With moving up and aiming two shots can be placed on the moving Soviet tower tank. AP shell has a high chance of not penetrating and HE will 1 out of 3 times let you down. Can't penetrate M4s frontally, KV-1's anywhere, T-34's frontally, BUT EVERYTHING CAN PEN THE KV2 NOW. with a battle rating of 3.7 (AB/RB/SB). APHE is great against targets with poor or mediocre armor. Always stay hidden and go behind friendly tanks, no soloing, capping, playing hero, your traverse, speed and reload are atrocious, enemies can run circles around you if they find you. Huge howitzer, dealing high damage with incredible force that will almost always knock out enemies with a single shot, Tank's reputation tends to have a noticable psychological affect on enemy players, Has one of the best HE rounds in the game, The new overpressure mechanic has made it so the KV-2 can kill pretty much anything with a turret shot, Has the hull armour of the KV-1 which will stop most Pz.III and Pre-, Large crew count means it is unlikely to be knocked out with a single shot unless the ammo racks explode, Long reload, resulting in difficult 1-on-1 fights since missing gives the enemy an opportunity to counter, Slow rotation speed of the turret means that flank attacks are difficult to respond to, If more than 19 rounds loaded, the ammo fills the weak spot ammo racks in the sides of the turret, Tall turret is very vulnerable from the side and difficult to hide, Driver's viewport is a weak spot; easily exploitable by experienced players, Has a tendency, although a rare but dreaded occurrence, to overshoot targets at close range when using the sights, Large barrel can easily be damaged by even autocannons, preventing return fire. The KV-2 suffered from a very high profile, low speed, and was to turret heavy. You can kill anything with the HE by shooting the turret or below the tank or the sides of tanks. Given the similar caliber to the Sturmpanzer, that'd be my guess. To say my experience thus far has been lackluster would be an understatement. cookie-, . While the KV-2 can still be an effective force on the battlefield, it is currently outperformed by nearly all other Soviet vehicles. Most tanks with a high-velocity cannon can cripple the KV-2 through the turret. However, one could hang back and snipe unsuspecting and immobile targets, while at the range most return fire would more than likely bounce off the armour. The separately-loaded ZiS-6 cannon significantly surpassed the Red Armys previous anti-tank cannons in its characteristics, but for a variety of reasons, it never went into mass production. Was the KV-1 in stalling the German Offensive to Moscow for a due! 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